Michelle B.Xu. (2025, forthcoming). [Wearable TicTacToe]. Featured in Make: Wearable Electronics (Second Edition) by Kate Hartman, O'Reilly Media (to be published January 2025).
Somaieh Amraee,Michelle B.Xu, Sonali Bandi, Elizabeth Chadbourne, & Aston K McCullough,. (2024, forthcoming). Human Activity Recognition Algorithms in Dance: A State-of-the-Art Review. Manuscript under submission.
Michelle B.Xu, & Wang, Shan. (2022). Virtual Extension for Physical Space: DreamCube as a Somatosensory Technology Innovation. Presented at the China Digital Games Research Association (CDiGRA).
Wei Wu, & Michelle B.Xu. (2018). The Subcultural World on the Road: Analysis of Road Movies from the Perspective of Youth Subculture. Journal of Liaoning Economic Vocational Technological Institute and Liaoning Economic Management Cadre Institute, 000(002), 45–48.
Michelle B.Xu. 2024. Dan-Sco. Selected in Intelligent Wearables Workshop in 2024 ACM Symposium on User Interface Software and Technology (UIST).
Michelle B.Xu, Wei Wu. 2024. Fluid Thresholds: Sculpting Responsive XR Environments Through Biometric Interaction. Selected in Yale CCAM ULTRA SPACE Symposium. XR Guild NYC Chapter and Global Events.
(Description: Investigates the potential of biometric feedback in XR environments to create interactive ecological performances. This project engages audiences in immersive ecological narratives, allowing them to experience environmental systems through dynamic, real-time interaction.)
Michelle B.Xu & Wei Wu. (2024). Enhancing Art Accessibility for Low Vision Audiences Through XR. Awarded Best Demo at the Cornell XR Access Symposium.Best Demo
Wei Wu, Yihao Wang,Michelle B.Xu. 2024. AI as Performer: Exploring Non-Human Agency in the Anthropocene. Selected in NYU Sounds of De/Composition Conference.
(Description: Explores the role of AI in ecological theater, using text-to-motion AI to choreograph performances that reflect the decomposition and regeneration cycles in nature. This project reimagines non-human agency and challenges traditional performance frameworks by integrating AI into the performance process.)
Wei Wu, Michelle B.Xu. 2024. Being an NYC Oyster: A Biophilic Multisensory XR Journey into Nonhuman Perspectives. Selected in NYC Billion Oyster Project Symposium 2024.
Michelle B.Xu, Wei Wu. 2023. Oplay: Soft haptical interface design for Intergenerational relationship. Selected in Soft Robotics and Programmable Materials for Human-Computer Interaction Workshop in 2023 Designing Interactive Systems Conference (DIS).
Michelle B.Xu,Wei Wu. 2023. Printed Circuit into the 3D-printing Wearable Instrument-Peking Opera Vest. Demo in Construct3D Conference.
Michelle B.Xu, Wei Wu, Ziye Zhang. 2023. A Series of Wearable Social Games. 2023 International Festival of Independent Games (IndieCade).
Michelle B.Xu, Wei Wu. 2023. Soft Tactile Music Interface. Presentation in 2023 New York Public Library Assistive Technology Conference